If your goal is to use OpenGL in your Android application, Graphics with the OpenGL ES API: GLSurfaceView and There are two foundational classes in the Android framework that let you create and manipulate This topic focuses on the Android framework interfaces. If you are familiar with J2ME JSR239 specification, be alert forĪndroid supports OpenGL both through its framework API and the Native Development The specific API provided by the Android framework is similar to the J2ME JSR239 OpenGL ES API,īut is not identical. To see what version of OpenGL the device supports. Want to use 3.0 features if they're available, you should check at run time If you specify that a lower-level version is required but you OpenGL ES 3.0 is required, you can be sure that that version will be present Implementation of this graphics pipeline. The OpenGL ES 3.0 API unless the device manufacturer provides an Regardless of the Android platform version, a device cannot support
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